Banakil
A partnership melding game for 4 players with 106 cards, where the 2 is the wild banakla
Banakil is played with 106 cards (two standard decks plus two Jokers); each player gets 18 cards and the starter gets 19. On each turn you draw a card, lay down legal melds or add to your team's melds, then discard a card.
The 2 is the "banakla", which stands in for a missing card inside runs. Points are counted per player and then added for the team, and a match is played to 202 points with a special margin rule.
Key points
4 players, fixed partnerships
Two teams of two; your partner sits opposite you and play runs counter-clockwise.
106 cards
Two standard decks plus two Jokers; 18 cards per player and 19 for the starter.
The banakla
The 2 is a wild card inside runs and can be moved within its run.
Shared team melds
You may add to your own and your partner's melds, never the opponents'.
202-point target
If both teams reach 202+ with a gap of 5 or less, a tie-break deal is played.
40-second turns
When time runs out the game draws and discards for you.
Learn the rules of Banakil
Read the full rulesMore games

Hand
Get rid of your cards first and finish with the fewest points.

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